Regroup

Sergeant Machiavel fired again and finally the Genestealer went down. Quickly he swung around to the right and snapped off a shot at another monster as it bounded towards him. The shot hit his second target in the neck, blowing its head from its body and ichor sprayed the corridor as yet another alien died. There seemed to be thousands of them and they still kept coming. These Genestealers were a foe like no other he had ever fought, incredibly hard to kill. His armour already bore a triple gouge from the claw of a Genestealer that seemed to keep coming through the unrelenting hail of his overwatch before he cut it down with his power sword.

Seconds earlier, Brother Deino had been caught at an intersection by Genestealers coming at him from two directions. Even his heavy flamer had not been enough to protect him. Thankfully they now had another heavy flamer since Squad Leon had linked up with them after the death of their Sergeant, but they had lost another Space Marine since. Shooting in both directions up and down the corridor, no-one had noticed the two Stealers running upside down along the ceiling until it was too late. They had dropped down on Brother Altair's head and had torn his armour open and disembowelled him before being blown apart themselves in a storm of vengeful storm bolter fire from the other Space Marines.

Sergeant Machiavel turned back to the right. His scanner showed further blips approaching just as his communicator came alive again. The other units were also suffering heavy casualties, many squads had been lost, while the number of Genestealers seemed infinite. The Captain had finally been forced to accept that the hulk could not be cleared by such a small force, and was pulling the units back together. With a feeling of relief Machiavel told his tired men they were pulling back.

Summary

The mission follows the remains of Squads Machiavel and Leon as they head off to regroup with the rest of the force.

Space Marine Objectives

The Space Marines are trying to reach the regrouping area, but their route has taken them into a section of the hulk not previously cleared.

At least three Marines must make it through this sector and out the red exit points. If at least one Marine escapes, the mission can be considered a draw.

The Space Marines move first.

Opposition Forces

Two blips are already present in the sector. Two blips will arrive per turn for the first eight turns.