All of the Space Marines had seen the pictures of the Genestealers sent back by the cameras of Squad Huon and there was no denying how deadly they were. Storm bolter fire could kill them, and heavy flamers were particularly effective, but in close combat the sheer strength and ferocity of a Genestealer was more than a match for even a Terminator-armoured Space Marine warrior.
They watched with Sergeant Huon as the Stealers ripped through a solid steel door in seconds, tearing it apart with great slashes of their claws before forcing their bodies through the rents and leaping at Brother Marias. Point blank storm bolter blew the first two back into the door, the third Stealer dodged the worst of the blast and latched its teeth into Brother Marias' power fist, champing through his armour. A fourth Stealer squeezed through the door and hurled itself straight at Brother Marias' head, bearing the Marine backwards down onto the floor with a mighty crash. With two snaps of its teeth it smashed through his helmet and tore off his head in a spray of blood.
How many Stealers were on the hulk? The Blood Angels had no way of telling. They must continue their reconnaissance. The terrible death of Brother Marias made Commander Borgia even more determined to destroy the Genestealers and seize the hulk. Working to the original' plan, he split his force into smaller units and sent them into the hulk. The opposition would be fierce, but this was no time for subtlety: courage, firepower and faith would prevail. Some Brothers would fall, but ultimately they would emerge triumphant. Of their victory, Borgia was assured.
This particular mission shows Squad Josefas and Squad Pietr clearing a section of the hulk. They have a target of 25 Genestealers to kill before they move on to another section.
The combined squads must kill at least 25 Genestealers. Once this is acheived, a red exit point will appear to the north of this sector.
At least four Marines must escape for the mission to be considered a success. If at least one Marine escapes, but less than four, the result is a draw.
The Space Marines move first.
This sector is already crawling with Genestealers. Each room starts with one blip, and one new blip will arrive each turn.
Blips can only be forced to lurk in an entry area for one turn.